DirectX SDK (I used the June 2010 version) – Gives us the DirectX Control Panel which can be helpful for enabling multi-monitor debugging.I installed the following tools before beginning my little reverse engineering escapade: A secondary monitor (necessary for fullscreen debugging).Dell XPS 1640 (yes, pretty old now, I know).So, without further ado, let’s get started! I could switch over to Star Trek Armada II, but I much prefer the original game for various design reasons.įortunately, modern IT professionals (and amateurs, in my case) are armed with a swath of debugging and reverse engineering tools, with which we can correct some of Star Trek Armada’s shortcomings. Unfortunately, Star Trek Armada I is rather poorly written (from a reliability standpoint) and generally doesn’t play very well (if at all) on most modern Windows systems. One of my favorite games is Star Trek Armada I. As a result, when I choose to play games, I typically prefer to take a trip down memory lane and play something from my childhood.
Posted on Octoby Aaron Making Armada Work On Modern Systemsīeing a professional in the Computer Science field, I don’t have that much time for video games anymore.